Plus their faction ability to see enemies in nearby regions lets you avoid fights if you're military is lacking at the time (or you're scouting). I'm not /u/cadandcookies, but the best beginner faction to get into are the Wild Walkers, as their questline is relatively easy and the extra forest production helps as a beginner, as everything just builds faster. The game will feel familiar to HM, but there is enough different that it will feel like a completely fresh game. I don't want to spoil things, but there are definitely endgame things to build and explore. There is actually endgame and 'postgame' content. They're amazing, although the fishing will make you beat your head against the wall for the first twenty tries because it's difficult at first. The fishing mini-game and other arcade games are this game's equivalent of Gwent in TW3. It also has an elevator which lets you reach lower floors more easily after already clearing them. The mines here have a simple combat system with RPG-esque equipment upgrades. Remember the HM mine in the earlier games? Pretty lackluster. The basic building upgrades are there, but there are more buildings with more decorations and options to fill them with. Marriage/children are still included and will live with you, still maintaining their own unique schedule. More characters that are distinct, memorable, and plenty of heart events with each. However, as a streamer by the name of CohhCarnage said, "do not buy Stardew Valley. Stardew Valley improves upon all of the shortcomings of HM.
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